Well, that’s been… a couple of days… Sunday’s tabletop game was riotous and nearly caused Lady M to have an asthma attack through laughing so much, while tonight’s Roll20 session was pretty freeform but set the scene for plenty of dark skullduggery to come. I’m always a little wary of how the more freewheeling sessions go as I’m not so certain how the players enjoy there not being proper maps or set piece encounters. So far there seems to be enough player emotional investment to carry the session. The tabletop sessions, on a worst case scenario, I can just throw some drawings on paper for a map and run with it.
It doesn’t help that it has been a fairly horrendous day today, with technical issues and a variety of awkward customers to contend with while also being busy. As a result it felt that it took longer to get into the game than usual this evening.
Everything just seems to have been a bit… stressy… today. It doesn’t help that various people I care about are having difficult times at the moment – whether physically or emotionally or both. As a result it feels that I need to run that careful line between supporting people but not trying to solve everyone’s problems (because that is actually really unhelpful all round, not to mention condescending and a waste of energy I could use sorting my own stuff out)
So, grrr and argh… I’m sure it’ll all work out…