Getting Creative

In between a couple of odds and ends, plus doing a week’s groceries or so, I’ve spent time fleshing out the adventure the DDC is most likely to have over the next few weeks – mostly in terms of flavour text and items – on an old imported map I made a few years ago.

The thing is, perfectionist that I am, I’m not entirely happy with how the grids align with the layout. The grids are what each counter or token are set into on the Roll20 maps. At present they’re slightly off so items and characters could end up halfway into walls. In addition, its a simply styled drawing generated by a webpage, so it looks somewhat plain compared to some of the full colour ones I’m generally using.

I do have the option to switch off the feature that snaps items to the grid, but at the moment I’m trying to simplify things for the less experienced players – and there is that whole graphics element as well…

So thats why I’m taking the modular stone building set i mentioned the other day, and have started recreating the map in a version two. There’s probably more productive things I could be doing, but the map making geek in me is happy as a clam.

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