There’s nothing like a good villain for an adventure to highlight. Here I am again unwinding after a long day and rather than heroic or nuanced characters I thought I’d go with something a bit more malevolent for adventurers to contend with. Using my general approach of start with a random template and start playing around, I had a bit of a play in HeroForge and came up with this pleasant chap: Berenghast the Dire


Berenghast belongs to that wonderful pantheon of delvers after forbidden knowledge and power who don’t let a little thing like dying and the corruption of their immortal soul get in the way of results. As his skeletal appearance suggests, he did not rest in his grave easily – and the broken horns on his brow suggest the nature of the entities with which he dealt. There’s a rawness and bloody tinge to his bones and fanged maw that suggests he is still somewhat fresh from what should have been his final fate – and his magical blades positively gleam with potency. The scimitar in his right hand gleams with ruby light, while the blackened poniard in his left boils with greasy flame. The remains of purple robes still twine around his body, hinting at royal ambitions. Even his token suggests something twisted compared to the simpler circles of others.
Now, I have no idea what use I’ll put him to – so he’s going in the back pocket for now. If you use him in your own games or stories, let me know what he gets up to.