The last few nights I’ve been playing Destiny with boy s and Lady B. We’re each one different platforms due to the wonders of cross play. I’m on an XBox, Lady B on a PC, and boy s on a PlayStation. We’re using Discord for voice comms and it’s turning into a nice semi regular end of an evening bit of fun.
We’re using a Clan I set up back in the first Destiny game to help organise our Roster, and it’s another good example of how tech can be tangled in new combinations to bring us all together – albeit this time united in the desire to shoot aliens in the face and dance in the middle of battlefields.
Admittedly it’s now one in the morning but as I had my Moderna booster shot this morning my arm is currently very stiff and sore so I can’t settle anyway. That’s my excuse and I’m sticking to it. I spent a fair chunk of this afternoon dozing on the sofa.
So, that’s why I’m blogging a little later today as I try to switch my brain off and curl up with Lady M. Here’s to a quiet day off and a body that continues to more or less behave for a bit
It feels like it’s been a very long day – in no small part because I was sick again and with guts back in turmoil. Fortunately its been long enough that I was able to sort out the stool sample – and that’s an experience that little can prepare you for – and so was able to restart the medication to help settle it all back down.
Then we had everyone descend on the flat for our first tabletop game in ten weeks or so and that was a joy that filled the rest of the day with laughter and gossip. Everyone had downtime so we used that to catch up on what the adventurers had been up to.
Caeluma had been running their knitwear stall in the market and had been making a steady profit as winter nights rolled in and temperatures dropped.
Thorin had returned to his pitfighting career and been successful, but not without accusations of cheating that we worked into him adopting a heel persona for the ring.
Valenia commissioned an improvement for her bow and gathered some of the rarer ingredients in between babysitting Odif.
Coal disappeared for a few weeks and came back somewhat richer after a heist targeting a corrupt merchant.
Kerne buried themself in decoding the tomes retrieved from the coven of hags that detailed Kemsler’s travails and revealed that her sister Faye had been training under the hags before double crossing them at the behest of her Archfey patron: The Winter’s Knight.
And baby Odif? Well he’s growing fast and is no longer a toddler, being nearer in maturity to a human ten year old and showing a fascination in building traps and devices. Egged on by Tanglefinger the Boggle, there was hijinks and chaos for all.
Then we started the story, which led them to the Winter’s Fair at the University and the start of a number of small encounters – from Caeluma successfully arguing the interpretation of a mummers play with a professor of theology to Valenia duelling an Undying swordsman from the Elven Court of Aerenal and receiving a silvered scrimshaw knife as a gift.
We’ll see where we pick up in our next session. Hopefully we won’t have as long a break.
Oh, and it was of course Halloween so we threw sweets from the balcony for the organised kids walk on the estate – and hardly brained anyone in the process.
I had a new Kickstarter reward arrive today while I was out, and I’ve just spent an entertaining hour or so flicking through it and scribbling notes that may come to confuse my players – or delight them, always hard to tell.
The concept of this is that in Dungeons and Dragons a wizard may choose to release their familiar with an empowering spell. This book provides options then to play or place these creatures alongside regular characters or act as foils.
I’m considering running a short series of games to test these rules out as a break from the main story, simply because its such a fun concept.
So far the critters and the rules seem balanced and compatible with mainstream 5th Edition D&D, and there’s a nice feel to the book and pages that’s a tactile reward. The layouts and charts aren’t confusing, and there’s some lovely dry humour running through the whole thing in both the favour text and illustrations.
It definitely feels like something that started as a joke, and then inspired some inventiveness and it has made me smile after an intense couple of days.
It’s a rare day off, so of course I’m not able to sleep in as my back decided it was time to get moving. As a result I’ve been tidying up and cleaning the kitchen to reclaim some workspace real estate
Those who know my kitchen will now be wondering what sorcery this is. Those who know me will be wondering what is out of view either side of the picture. Those who are observant will be chuckling at the deliberately placed mug.
We ended up not having a game yesterday due to general health of various people, so I’ve taken the time to start writing threads and ideas for this next stage of adventures for the DDC. In the real world we’ve been going at this a little over a year – but we haven’t quite caught up to that in the game as I wanted to reflect roughly where we are in the seasons. It’s allowed me to introduce seasonal festivals as a marker of time in the game, and harvest and autumn are upon us.
It also allows me to start dropping in some Winter Is Coming jokes, as well as references to the Unseelie Winter’s Knight that they encountered at the end of the last (unstreamed) session that we had. It was one of those encounters where there was initial giggles at the name, and then the magic users started getting very serious and respectful as they made their arcana checks.
Kerne’s sister, it appears, is a Warlock pledged to the Archfey. That Archfey is the Winter’s Knight. There are dangling plothooks to write.
I was talking around this and related points while we were celebrating boy s’ birthday – about how we’re at a point where I can use character back stories to start introducing more mythic story elements among the day to day missions and calamities that the group involves themselves in. The most intense sessions have come where the players buy in on an emotional level to the storyline and its been wonderful to DM those and see my sparse notes brought to life and embellished upon.
So, that’s got me trying out plot hooks and elements in my little black book
We didn’t stream, but we did play this evening, and ran video through Discord so we could see most of our faces as video and mental states allowed. It was a gentle enough session – rounding things up from the last one as they searched the huts belonging to the Blinded Eye hags.
I dropped some plot hooks in there about Kerne’s sister, introduced them to the Winter Knight who serves Queen Mab and got them swiftly home for well deserved humour, welcome, and a thorough telling off by Tanglefinger.
So, that’s the stage set for what I’m calling Year Two of the DEC’S adventures.
My sleep patterns, between stress and Lady M’s snoring are a bit all over the place at the moment. Usually the act of telling someone that then leads to sleep arriving shortly after, but we’ll see.
I’ve finally got round to playing Watchdogs Legion and I’ve no idea about anyone else but I’m enjoying it. With an overarching near future dystopia setting it seems to be moving more freely in its storytelling and the shared universe with Assassins Creed has led to some fun Easter eggs in the return to London. I may even have to reinstall AC Syndicate.
Legion’s tongue is stuck firmly in cheek even in its drama, and I think that’s the appeal for me, even if some of the voice acting is a bit jarring in places.
Still, there are worse ways to distract from stress than have your character fly over modern London, sat on a cargo drone and creating havoc on the streets below.
One of the highlights of the weekend was a chance to get us all round the same table for a D&D session in person. I’d forgotten how much fun that is.
Because we had most of Sunday available, we ended up completing the group’s mission and formally ending year one of their adventures.
Highlights of the session included a lightning-breathing clockwork chimera, cpr on baby odif, a flying incubus charming Valenia, and a coven of green hags using invisibility and their water breathing to use hit and run tactics.
Oh, and there was a brief tussle involving a dispel magic spell, two counterspells, two members of the DDC being turned into frogs, a flying carpet, and fireballs.
I had some very worried people round the table, and then the relief when they won made it all worth while. Next session: what comes next?
It’s been wonderful to just stop today and let the day happen. Admittedly that took a while to start as my day started before 7am with a text from one of my branch managers informing me they were waiting for an ambulance. That was a good start to get the adrenaline pumping.
They are, I hasten to add, okay now though won’t be working at least until next week. Then there were another flurry of calls and texts that had to happen to sort out cover and some other things, but after that I could enjoy the day. I consciously closed down all work-related tech, which helped.
And so we wandered into Staines, did shopping of both the window and real variety, and had brunch in a Costa before seeking books and some nice things before retiring back to the flat – where the cub and I played several games of chess and Chinese checkers and myr s and Lady M collapsed to recover their spoon levels.
All in all, it’s been lovely. Other highlights included the cub realising we’d set up the old xbox in the room he was sleeping in; the look on Lady M’s face when the cub called her ‘mum’, and acknowledging a burgeoning friendship with someone I’ve been chatting to on a Discord server.
Tomorrow? Well that depends on the weather, so who knows?
A busy week, and moments of needing to go and have a walk away from the screen, but generally feeling positive today. That probably means I’m missing something obvious.
On the other hand, I seem to have started a new D&D game with some people on one of the Discord servers I’m on. There’s something about introducing new people to the game that really appeals, and so last night’s intro session gave me a wonderful boost. Hearing people have those light bulb moments as they got to grips with the potential of the game is always wonderful.
That’s probably why the work side of life today wasn’t as onerous as it might have been, spirits well and truly lifted
Tonight’s game was a blast, I don’t often have an excuse or a chance to bring dragons into play. Given they’re in the name of the game they’re relatively rare, and in Eberron they have a more narrative important role too, but this week was fun.
The DDC characters aren’t quite at a level of power and expertise where they can comfortably tackle an adult dragon, so talking and negotiations were the name of the game this evening. Kerne as a dragonborn sorcerer was thrown into the spotlight as effectively the only person Fellestri the Green would deign to talk to, and Lady M rose to the challenge.
It also gave me an opportunity to bring out what myr s calls “the Dom voice” and really impress on the DDC who was in charge.