Eberron Draconic Prophecies

We’ve not played this evening as my stomach has decided that today would be a good day to play up – so instead here’s some unused Draconic Prophecy snippets I made up as ancillary things to make the players go ‘ooooh’ and as some world building.

Some context: in the game world of Eberron there is a complex prophecy that touches on all sorts of things that is researched and debated by the dragons of that world and acts in-game as a mcguffin to explain or prompt whatever portentous things the GM wants to have happen – or in other words a nice motivation for dragons or their followers or opponents to get out and cause mischief as needed in the story. Its deliberately left vague for the GMs pleasure.

I decided to write a few verses that could be dropped into the game, or possibly discovered in some dusty tome as the players research things – but they’ve shown a marked tendency in the Sunday game to be entities of action rather than of research, so I may never get a chance to crowbar them in. There is the faint chance that the players will read this and then try their best not to metagame (and good luck to them if so)

So – here are three that should ring bells for anyone who’s been following the game recently:

The inter-twining god serpents’ lights follow the lightning and make slumbering prophecies hatch golden wings. Even madness’ sting deters not the seekers and the passage of the Heir

The Draconic Prophecies – Scale 532, chapter 4, verses 32-33

This refers to the dance of the coatls that accompanied the lightning rail train that the characters rode on as they left Windhaven on their way back to see Thorin’s unwell father. The slumbering prophecies and wings verse is about the vision where Caeluma rejected their bloodline’s demonic patron and sacrificed themself to protect their family – being rewarded with golden wings by their celestial patron as a change to their tiefling features. The sting refers to the assassins sent by one of the factions involved in the underlying conflict they are stepping into

The Seeker of the Mark risks all in the face of the fiercest winter – risking EverIce for the sake of a lost sibling. The Forgotten Mark but slumbers even as lights throng in display

The Draconic Prophecies – Scale 1042, chapter 2, verses 4-5

Kerne has a long-standing interest in rediscovering the lost Dragonmark of Death. They’ve heard that it was something to do with the creation of her people – the dragonborn – and wants to get to the bottom of it, mostly because they enjoy the academic discovery involved. Kerne’s adventures have brought them into contact with The Winter’s Knight – a being of the Feywild/Thelanis that seems to have become the patron of Kerne’s long-lost sister and have driven that sister to studying with Hags. EverIce is an arctic region in Eberron that may or may not have ties to Thelanis or lost civilisations. The Forgotten Mark is the Dragonmark of Death, which is currently completely suppressed by the elves of Aerenal. Kerne discovered a statue that depicts what she thinks may be the Mark. It is currently on loan to the University of Wynarn in Aundair.

Golden wings and divided bow, Amber hammer, scale, and guardian low. The wolves fall back. The shadows smile, and Xoriat watches and waits. The Triumphant Dead numbers lack, yet gather by the mile. A favour for a favour links gates

The Draconic Prophecies – Scale 538, chapter 5, verses 1-5

This is fairly simple in that it identifies everyone currently active in the DDC. The wolves is a reference to the werewolves they just defeated on their way to the Amberhammer Holdings west of Cragwar. Smiling shadows and Xoriat is a vague description of the forces arrayed against them. The Triumphant Dead is a faction that has been encountered once in the recent past working with the Emerald Claw when Coal was used as a power source to reactivate a Warforged Titan in the slums of Windhaven. As the prophecy says, they are small in number but seem to be travelling and gathering allies perhaps. The favour for a favour would be an outright spoiler at this point – watch this space.

So there you have it – three obscure statements that can be read in all sorts of ways and that will certainly get people thinking in the campaign and referring back. I may make a habit of these to drop between sessions as a stinger. That appeals to me and I think it will keep people busy – what do you think?

Write-ups and Sign-ins

So, back to work today following my unexpected derailment with a kidney stone yesterday. That was my body telling me to be sensible in hot weather (like the whole of Saturday at Pride and then a glass or two of wine on Sunday). Cue a day of painkillers, a hot water bottle, and the consumption of my own bodyweight in water to flush everything through.

I had (mostly) meetings spread through the day, but also got asked to put my Staff Network hat on to write up the corporate Pride report for the network. It seems to now be an annual tradition to get me to write such things, and as I was halfway through doing something specifically for the library intranet anyway it was only a quick skip and a hop to turn it into something more extensive and stick some photos in there.

That made for a positive end to the day at work, and since then I’ve caught up on TV and started to set up for a second D&D group to run monthly, with some colleagues from work. That’s a nice little side project. With any luck we’ll also be back into the adventures of the DDC this weekend as well.

Busy, busy.

Creative Evening

As the dust settled on a weekend full of the laughter of children and the shifting of furniture, I decided that the best way to wind down would be to do some editing of one of my short stories for the collection.

So I’ve been working on one of the pieces I wrote as background to the novel – a combined history and travelogue style bit of fluff I wrote to firm up some of the mythology of the setting and embed it in my local area. My original piece was just shy of 500 words, and now it’s over 1500 in length – which isn’t bad for a quick descriptive piece.

I had intended to record some podcast material, but I think it’s a bit late at 1am to start on that now. Not the end of the world, I can do some tomorrow.

Podcasting? Me?

Whatever is he up to now? Well, mostly prompted by a series of persistent options in my WordPress dashboard I decided to experiment with turning blog entries here into podcasts. I’ve seen Lady M do similar with her TWITT project and enjoy the process, so while I was having a quiet lunchtime break I started clicking buttons. WordPress seem partnered with Anchor to provide this set of functions, so after mere seconds I was presented with a big long list of blog entry text and the option to automatically convert these to audio with a choice of pre-generated voices.

I’ve worked in tech and with tech for long enough to remember the sheer tedium and pain of trying to get automated systems to pronounce seemingly innocuous words in any semblance of how they should be, so I hesitated before pressing the buttons and opted to record one myself. In this instance the blog entry immediately preceding this one about having an night on my own.

So, other than ego, why have I opted to do this? Well believe it or not I have an ulterior motive and its to do with making my writing more accessible and easy to read. I’ve long been a subscriber to the practice of reading what I write out loud anyway as a simple way to see if I’ve punctuated my sentences. I have a tendency to ramble. You may have noticed. At its best, the written word should ebb and flow like a river with differing sentence lengths and cadences. Reading aloud helps remind me to breathe.

So, you get to hear me try not to faint while reading out my longer sentences, and hopefully that will translate into better reading experiences for people – whether for fiction, or simply work emails. And yes, I will be recording this too.

The link for the podcast by the way is https://anchor.fm/tim-maidment7 – and I’m in the process of signing up the rss feed with a variety of providers.

So far you can listen on Apple at https://podcasts.apple.com/us/podcast/timmaidment-com/id1597578500 and on Spotify at https://open.spotify.com/show/3WC9JGf1P6V8xnsOUon87l

Sudden Remembrances

I’ve been meaning to catch up with myself with regard to the Surrey History Centre and the conversations I had back in August about submitting material. I finally got round to it today in between meetings and crises.

I wrote back at the time, a little about how at the beginning of the first lockdown we looked for ways to create a safe lgbtqia+ online support space for ourselves and it seemed a good point now to revisit that and write it up as an essay and commentary for the archives. The SHC agreed, so that’s my immediate writing project sorted, and one that I will try and keep some momentum on over the next few days.

If nothing else it will be a good procrastination piece in between my various other deadlines.

On a whim, I then asked if they’d be interested in my journals and sketchbooks down the line. Apparently as a resident of Surrey, and an employee of Surrey County Council, and a member of the SCC LGBT Staff Network I am of triple interest to the archives and so they would be delighted with anything I pass their way.

So, without being in any way morbid, I guess I’ve found a home for my journals and other books when I don’t need them any more. It raises an interesting image of future historians trying to make up theories about my art and writing as illustrations of these weird times we’re in.

I quite like the thought of that.

Random Scribblings

In between looking after ailing partners, a plague rat cub, and trying to get back to work (at least remotely), I decided to write some randomness as a block breaker. I’m trying to rekindle the writing so just letting stuff spool out of the brain seemed a good idea:

There are few guilty treasures in life like discovering a rogue After Eight mint tucked away at the end of the box – especially if it’s tucked flush against the end that looks empty, overshadowed by one of the tabs. The feel of the smooth waxy paper against your fingertips instead of cardboard sends an illicit thrill up your spine that is part surprise and part anticipatory glee.

It’s like finding an unexpected fiver in your winter coat pocket when you put it on for the first frosty morning of the year – except that the associated gratification is far more immediate, and comes wrapped in mint fondant and dark chocolate.

DDC Feywild Dreams: 3

Valenia dreams of the hunt. She dreams of tracking her prey with Raine at her side, and her pack close by. It is a simple dream. It is a comfort dream, and it is a dream she shares with Raine. Their dreams are one, with visions overlapping and complementing as they close in on their quarry. They sidestep traps and treacherous terrain. They leap across rivers and weave through trees until they see their target. They are with someone, someone who is bent with teeth at their prey’s throat and who locks eyes with them as they approach.

Odif dreams in shades of grey and flashes of colour. The kindly dragon, the furry man, the wolf woman, the horned cuddles are all there. He is happy.

Caeluma sees their infernal father reaching for them and the holy symbol on their chest. His presence fills their lungs with brimstone, and leaches the strength from their limbs. In a cage at his belt Caeluma sees their mother. Beside it is an empty one with their name on it. As the demonic claw reaches for them, a bright hand intercepts, pushing the infernal one away. Gerlon the Morrowheart, Caeluma’s celestial patron, moves between them and forces the demonic presence back. The Morrowheart’s feathered wings spread to match Caeluma’s father’s leathern ones and the stench of brimstone is replaced with clean summer breezes and the promise of rest. Caeluma wakes, Shriken nestled against them in the shade of a tree, and a single enormous golden feather as long as his forearm resting on their chest.

DDC Feywild Dreams: 2

Kerne dreams of sisters – the Unburned Child and the Feytouched Warlock – and of her own flight from angry and scared villagers. She sees her younger sister learn to fade from sight and move unchallenged, aiding those in need. Her older sister walks in living landscapes and eternal dusk where time flows strangely in all directions. In a hut covered by snow, Kerne sees her brewing potions under the watchful eyes of hunched and dark eyed women. Kerne looks down at her own scaled hands and sees coiling serpentine energies running through her flesh, remaking her from moment to moment. A butterfly lands on her claw, and is still there when she opens her eyes.

Shriken dreams of flying. He dreams of catching up eating butterflies that have prettier wings than his. He dreams of breathing his breath of happiness in everyone’s faces while they sleep to bring them pleasant dreams. He dreams of sleeping curled round his master’s shoulders on a cold night beneath the trees. Shriken thinks he’s dreaming – but he’s never really been able to tell the difference.

DDC Feywild Dreams: 1

Thorin dreams of home, growing up at his father’s knee as he leads the local tribal defences against raiders and beasts. He feels the heat of the forge soften to that of the hearth – and at every turn his father is there with advice, his axe always to hand, or propped nearby. “Remember that you inspire as much at the knee as you do at the front of an army.” He says. Then he lays down his axe and the warmth of the hearth becomes the warmth of the dawning sun on Thorin’s face as he wakes.

Coal dreams of war and death. He sees the living struck down and raised again in undeath. He and his fellow soldiers march from forge to destruction in rigid locks top nonetheless. In his dream he flees and finds his own path, his own friends, his own family – but everywhere he looks he is reminded of the war. He sees elements of his fellow warforged soldiers rebuilt into new forms and with strangers’ faces. Surrounded now by his adopted family he is confronted with the serried ranks of a phalanx of rebuilt and misshapen fallen warforged. They beckon him and call out: “Come back to us. Rejoin the Triumphant Dead.”

Lady M’s Catnip

Lady M is, in her own words, a completionist when it comes to Open World games. She’s recently started playing Assassin’s Creed: Odyssey and has discovered just how many natural resources there are to grab for crafting.

Her general approach to the AC games is one of doing her best in investigate and complete every possible location, gathering and completing quests to complete regions as she goes.

With this game there is now the additional distraction of resources in caves and growing on hillsides. Whenever a search is done, they appear with a small clinking noise, along with any treasures – and so I am now doing my best to not twitch at the sound of constant searches and pings while she is in the middle of clearing a location.

After hearing her mutter that she could hear the ‘ting’ and where was it? I couldn’t resist likening the noise to being her personal catnip… and so an ongoing tease has begun…