One of the casualties of our moving all in together, for now at least, has been our regular Sunday game of D&D. That’s why there haven’t been any updates on that front.
We’ve thought of various ways of accommodating the new arrangements: from being in different rooms and hoping the flat’s bandwidth can keep up; to adopting a tabletop, camera, and mini microphone combination with discord and twitch Heath Robinson invention.
I think what we’re probably going to revert to is a once a month or so meeting in person, at least for now. I’m missing playing and DMing intensely but its further down the priority list than the logistics of blending our households right now.
It does give me time to do some writing for the next phase of the game though, and make some maps and encounters online for reference. There will be a small time leap to give the characters some downtime – which allows them to make some plans, and me to throw in plot devices.
If reading that doesn’t make them clamour to get started sooner so that I have less time to plot, I don’t know what will…
I had a new Kickstarter reward arrive today while I was out, and I’ve just spent an entertaining hour or so flicking through it and scribbling notes that may come to confuse my players – or delight them, always hard to tell.
The concept of this is that in Dungeons and Dragons a wizard may choose to release their familiar with an empowering spell. This book provides options then to play or place these creatures alongside regular characters or act as foils.
I’m considering running a short series of games to test these rules out as a break from the main story, simply because its such a fun concept.
So far the critters and the rules seem balanced and compatible with mainstream 5th Edition D&D, and there’s a nice feel to the book and pages that’s a tactile reward. The layouts and charts aren’t confusing, and there’s some lovely dry humour running through the whole thing in both the favour text and illustrations.
It definitely feels like something that started as a joke, and then inspired some inventiveness and it has made me smile after an intense couple of days.
It’s a rare day off, so of course I’m not able to sleep in as my back decided it was time to get moving. As a result I’ve been tidying up and cleaning the kitchen to reclaim some workspace real estate
Those who know my kitchen will now be wondering what sorcery this is. Those who know me will be wondering what is out of view either side of the picture. Those who are observant will be chuckling at the deliberately placed mug.
We ended up not having a game yesterday due to general health of various people, so I’ve taken the time to start writing threads and ideas for this next stage of adventures for the DDC. In the real world we’ve been going at this a little over a year – but we haven’t quite caught up to that in the game as I wanted to reflect roughly where we are in the seasons. It’s allowed me to introduce seasonal festivals as a marker of time in the game, and harvest and autumn are upon us.
It also allows me to start dropping in some Winter Is Coming jokes, as well as references to the Unseelie Winter’s Knight that they encountered at the end of the last (unstreamed) session that we had. It was one of those encounters where there was initial giggles at the name, and then the magic users started getting very serious and respectful as they made their arcana checks.
Kerne’s sister, it appears, is a Warlock pledged to the Archfey. That Archfey is the Winter’s Knight. There are dangling plothooks to write.
I was talking around this and related points while we were celebrating boy s’ birthday – about how we’re at a point where I can use character back stories to start introducing more mythic story elements among the day to day missions and calamities that the group involves themselves in. The most intense sessions have come where the players buy in on an emotional level to the storyline and its been wonderful to DM those and see my sparse notes brought to life and embellished upon.
So, that’s got me trying out plot hooks and elements in my little black book
We’d originally planned to move boy s and the cub in this weekend but life has thrown a hiccup or two into preparations so we’re aiming to do that next week if all shifts back on course.
Instead, we’ve had a quiet day where Lady M got back in the editing suite for her podcast and I’ve been bibbling around playing Watchdogs Legion, drawing things, and the odd bit of housework.
Yesterday had all manner of excitement (despite being on leave) to sort out some recruitment. I generally don’t dip back in to work when I’m on holiday as a principle, but I had an opportunity to sort out the vacant manager role and boost morale for some people. Rude not to really. As a result, a quiet day has felt a nice reward.
This evening Lady M and I have eaten, drunk, and now retired to different xboxes. A quiet geeky household evening to round everything out.
We didn’t stream, but we did play this evening, and ran video through Discord so we could see most of our faces as video and mental states allowed. It was a gentle enough session – rounding things up from the last one as they searched the huts belonging to the Blinded Eye hags.
I dropped some plot hooks in there about Kerne’s sister, introduced them to the Winter Knight who serves Queen Mab and got them swiftly home for well deserved humour, welcome, and a thorough telling off by Tanglefinger.
So, that’s the stage set for what I’m calling Year Two of the DEC’S adventures.
One of the highlights of the weekend was a chance to get us all round the same table for a D&D session in person. I’d forgotten how much fun that is.
Because we had most of Sunday available, we ended up completing the group’s mission and formally ending year one of their adventures.
Highlights of the session included a lightning-breathing clockwork chimera, cpr on baby odif, a flying incubus charming Valenia, and a coven of green hags using invisibility and their water breathing to use hit and run tactics.
Oh, and there was a brief tussle involving a dispel magic spell, two counterspells, two members of the DDC being turned into frogs, a flying carpet, and fireballs.
I had some very worried people round the table, and then the relief when they won made it all worth while. Next session: what comes next?
We’ve got Lady M’s nephew staying over this weekend and he is, like many lads his age, absolutely obsessed with Tesla cars.
With that in mind, we arranged to take him to a nearby Tesla showroom where (following some calls) he was allowed to explore the vehicles and discuss all sorts of details about them with the slightly bemused staff.
Safe to say his mind was blown by the opportunity to literally get his hands on vehicles and tech he has been reading avidly about for so long.
So engrossed by all this was he that we had to bribe him with lunch to get him back away from the showroom..!
And then he and I spent a good portion of this afternoon playing games, including an epic session of N-Tropy which resulted in a terrifyingly large towering edifice of balanced pieces of wood straining the laws of physics.
It’s been lovely having him around and having some time to bond a bit. A quiet Sunday still awaits too.
A busy week, and moments of needing to go and have a walk away from the screen, but generally feeling positive today. That probably means I’m missing something obvious.
On the other hand, I seem to have started a new D&D game with some people on one of the Discord servers I’m on. There’s something about introducing new people to the game that really appeals, and so last night’s intro session gave me a wonderful boost. Hearing people have those light bulb moments as they got to grips with the potential of the game is always wonderful.
That’s probably why the work side of life today wasn’t as onerous as it might have been, spirits well and truly lifted
A while back I took part in an impromptu competition in one of the cosplay groups I frequent. The challenge was to draw or represent the various admins of that group; so I put together a composite drawing of various cosplay elements they were known by. And then I was deemed to have won.
Well, despite the best efforts of various couriers to fail to deliver it, my prize arrived yesterday at one of my libraries. Admittedly they abandoned it outside the back door, but technology is a wonderful thing, and I was able to get a message to staff at that library to check for it and bring it inside.
Tonight’s game was a blast, I don’t often have an excuse or a chance to bring dragons into play. Given they’re in the name of the game they’re relatively rare, and in Eberron they have a more narrative important role too, but this week was fun.
The DDC characters aren’t quite at a level of power and expertise where they can comfortably tackle an adult dragon, so talking and negotiations were the name of the game this evening. Kerne as a dragonborn sorcerer was thrown into the spotlight as effectively the only person Fellestri the Green would deign to talk to, and Lady M rose to the challenge.
It also gave me an opportunity to bring out what myr s calls “the Dom voice” and really impress on the DDC who was in charge.