NPCs – Kobolds Everywhere

I’m not sure what it is about kobolds – those little dragon-dog-people with big toothy smiles who are small and clever and always popping up everywhere doing unexpected things when not carrying off livestock or trying to be noticed by real dragons. In Dungeons and Dragons they’re some of the weakest creatures individually in the game, and yet I’ve had tribes of these little critters give experienced players a really hard time. The secret is that they love to tinker and set traps. In 5th edition particularly they’ve been allowed to grow from something of a joke to a more rounded set of beings that work well together and have an egalitarian approach to overcoming life’s difficulties that is hard to resist.

As player characters, or significant non-player characters, kobolds have a similar charm to me as goblins – there’s perhaps not as much baggage to kobolds though. Kobolds don’t have the weight of Tolkien as a legacy and perhaps that’s why the tales of mine spirits have evolved into terrier-like mischief makers. The DDC has adopted a kobold baby – Odif – and there’s a new kobold in town by the name of Ufot Yloh, but I’ve also been tinkering around in Heroforge to make some new faces that may turn up in a game some time.

I’ve not given them any names other than Kobold Sorcerer and Kobold Artificer as yet. Sorcerers are natural casters of magic empowered by a draconic bloodline, so it made sense that a kobold would occasionally start being able to fling fireballs given their similar lineages and appearances. The Artificer is a natural extension of the kobold love of traps and inventions – so the appearance of a blunderbuss-style weapon in the hands of one seemed to fit their general feel.

I’m not sure how I’ll use them – maybe a one-shot delving into Odif’s lost family at some point. That has a certain appeal as it would be a very different feel from the adventures of the DDC. Maybe an adventure where all the players are Odif’s tribe and they’re hunting down the people who stole him away. That has a nice ring to it…

As ever, feel free to copy and use these tokens in your own games – and I’d love to hear stories of their adventures…

Merry Christmas!

I hope your day has been peaceful, your people kind, your sustenance plentiful, and that you are now sinking into a celebratory relaxation

Lady M and I have spent the day with boy s and Lady W and the cub, and caught up with my parents and brothers by way of a Google Meet so we’ve been blessed with laughter, silliness, and no particular urgency along the way.

Plans have been laid to visit my parents some time in the next couple of months, and I need to track the Charleesi down to pass presents to her as well.

Lady M and I have a quiet day planned tomorrow, with a few gifts between us as we mostly focused on giving things to other people and opened things from the rest of the family.

I do have one piece of loot from Lady M that I’ve opened today:

She’s had this hidden away for the best part of a year following a Kickstarter and I love it. The open framed dice have a rough iron feel that along with the skulls suggests a dice set suitable for a villain in one of my games. The case itself has a good heft and solidity too that has a good tactile feel.

I shall now have to find a suitable way to display it