HeroForge – Rescued Dwarves

The DDC have been making friends recently as they look to build a militia to help reclaim Thorin’s home. They have been successful in reaching out to both the major groups in the area – the werewolves that have been brought into line by Karkanna, and the refugees who had taken shelter and fortified Flower Town. As part of my fleshing out the leading personalities in those two groups therefore, I’ve gone back to HeroForge to put some faces to the names.

Here then are Charis Amberley of Flower Town – a retired ranger who fought alongside Thorin during the Last War and helped organise the militias that they put together – and Ennis Amberhammer, a forge master of the Clan who specialises in making armour (and who is Thorin’s cousin)

Charis had organised the refugees and created defences so that they could defend against night-time raids by the daelkyr forces or their duergar allies – and it was he who first recognised Thorin when he appeared at the outer barricades. He brought the townsfolk round to listen and has proposed the beginnings of some strategies – but bringing him round to accepting the help of their cursed cousins was a hard sell.

Ennis is still battling to subdue the beast that the curse has unleashed, but he has enough control of himself to have begun organising the defences of the shrine within which Karkanna has made her lair. He is not a strategist, but he knows how to build solid bulwarks and will follow the Amberhammer heirs wherever they lead.

These tokens and portraits are available to freely download and use in your own online tabletops – the HeroForge website has some amazing options for making your own, and the subscription model is well worth looking at if you are running your own game just for the token making alone.

More NPCs and oddities to come

Heroforge – Odif

I’ve suggested that after the current story arc we have a brief break to play a one-shot around things that might be happening back home – and having already made a portrait and token for Coal, I couldn’t resist making one for the DDC’s young kobold adopted son: Odif.

It may only be a year and a bit since he came into their lives, but kobolds mature quickly – and while still not an adult yet, he has already been showing an aptitude for mechanical and gadget-based tinkering that seems perfectly suited to his inquisitive mind. Coal specifically stayed behind to help raise and guide the little guy – and having grown up around the DDC the youngster has definitely picked up a few style inspirations along the way.

So, here he is, toothy grin, custom crossbow, a knife and some sort of rod or wand in a hanger – dashing in purples and greens, and holes cut in his hood to accommodate his horns and keep his head properly covered when running around. It’s as if he’s wearing a disguise or something. What have he and Coal been up to?

They will of course no doubt have a great explanation, or will deny everything.