NPCs – Kobolds Everywhere

I’m not sure what it is about kobolds – those little dragon-dog-people with big toothy smiles who are small and clever and always popping up everywhere doing unexpected things when not carrying off livestock or trying to be noticed by real dragons. In Dungeons and Dragons they’re some of the weakest creatures individually in the game, and yet I’ve had tribes of these little critters give experienced players a really hard time. The secret is that they love to tinker and set traps. In 5th edition particularly they’ve been allowed to grow from something of a joke to a more rounded set of beings that work well together and have an egalitarian approach to overcoming life’s difficulties that is hard to resist.

As player characters, or significant non-player characters, kobolds have a similar charm to me as goblins – there’s perhaps not as much baggage to kobolds though. Kobolds don’t have the weight of Tolkien as a legacy and perhaps that’s why the tales of mine spirits have evolved into terrier-like mischief makers. The DDC has adopted a kobold baby – Odif – and there’s a new kobold in town by the name of Ufot Yloh, but I’ve also been tinkering around in Heroforge to make some new faces that may turn up in a game some time.

I’ve not given them any names other than Kobold Sorcerer and Kobold Artificer as yet. Sorcerers are natural casters of magic empowered by a draconic bloodline, so it made sense that a kobold would occasionally start being able to fling fireballs given their similar lineages and appearances. The Artificer is a natural extension of the kobold love of traps and inventions – so the appearance of a blunderbuss-style weapon in the hands of one seemed to fit their general feel.

I’m not sure how I’ll use them – maybe a one-shot delving into Odif’s lost family at some point. That has a certain appeal as it would be a very different feel from the adventures of the DDC. Maybe an adventure where all the players are Odif’s tribe and they’re hunting down the people who stole him away. That has a nice ring to it…

As ever, feel free to copy and use these tokens in your own games – and I’d love to hear stories of their adventures…

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